Marksman

The Marksman is the second perk out of the current five playable perks in Bloodfest. This perk specializes in the use of Sniper Rifles and Semi-Auto Carbines, all of which possess a slow firerate, but high damage per bullet especially when shot at the head.

Role

 * Marksman is the big enemy killer of the five perks, and perhaps even the best one of all five perks when doing so. It's best to target Rocketeers, Bloats, Devastators, and maybe even Slashers if necessary.
 * Regulars and Spiders, notably in groups, are not recommended to take on as a Marksman, for his weapons have a slow firerate, but powerful damage per shot, making him better suited for singular, bigger threats like Devastators.
 * ALWAYS aim for the head, this tactic can be applied when playing as all perks with the Melee as an exception, however it's particularly useful here. The reason for this is because Marksman's weapons tend to have headshot multipliers that can reach 2.5X to 3X damage when shot in the head, which helps maximize the damage per bullet spent on each shot. He also has perk skills that increase damage ONLY if the enemy was shot in the head, making scoring headshots on this perk in particular of utmost importance.

Guns

 * M1911, a slow shooting pistol with high damage and a small magazine size.
 * Winchester, a non aimming sniper with low damage compared to other guns in class but with a high headshot multiplier, being 3x.
 * SSG-08, one of the only guns that can aim, making it good for long distances with a good damage.
 * M1 Garand, a very high damage with the slowest RPM in the game.
 * G3, a low damage gun with high headshot multiplier in g-me.